◇ Just read — no move neededFive points, one diagonal step
The advisor's world is five palace points strung on two diagonals: the back corners d0 and f0, the palace centre e1, and the front corners d2 and f2. It steps one diagonal point at a time and never leaves the palace — it cannot even reach the pawn on e3, one step beyond the wall. That confinement is also its strength: an advisor never gets caught out on a raid. With the general on e0, the pair rotates through the remaining four points like sentries.