◇ Just read — no move neededTake the board
Play Red against the engine at strength 2 — a gentle opponent, but one that never forgets to develop. Aim for the habits of the opening chapters: both chariots out early, cannons and horses settled on useful posts, one clear open line for each chariot, and no gate left unguarded around your own general. Do not chase material in the first ten moves — count your developed pieces instead. A workable script: central cannon, both horses, both chariots, then stop and ask which Black wing is thinnest before committing to a plan. The lesson completes after 20 of your moves.